var rector=3 var stopit=0 var a=1 function init(which){ stopit=0 shake=which shake.style.left=0 shake.style.top=0} function rattleimage(){ if ((!document.all&&!document.getElementById)||stopit==1) return if (a==1){shake.style.top=parseInt(shake.style.top)+rector+"px"} else if (a==2){shake.style.left=parseInt(shake.style.left)+rector+"px"} else if (a==3){shake.style.top=parseInt(shake.style.top)-rector+"px"} else{shake.style.left=parseInt(shake.style.left)-rector+"px"} if (a<4) a++ else a=1 setTimeout("rattleimage()",50)} function stoprattle(which){ stopit=1 which.style.left=0 which.style.top=0}